Nintendo itself has released few technical specifics regarding the Wii system, but some key facts have leaked to the press. Known details include:
Processors:
CPU: PowerPC based “Broadway” processor, made with a 90 nm SOI CMOS process, reportedly* clocked at 729 MHz[36]
GPU: ATI “Hollywood” GPU made with a 90 nm CMOS process,[37] reportedly* clocked at 243 MHz[36]
Memory:
88 MB main memory (24 MB “internal” 1T-SRAM integrated into graphics package, 64 MB “external” GDDR3 SDRAM)
3 MB GPU texture memory
Ports and peripheral capabilities:
Up to four Wii Remote controllers (connected wirelessly via Bluetooth) – five player capability using four Wii Remotes and one GameCube controller
One SD memory card slot
Two USB 2.0 ports
One Sensor Bar port
One accessory port on the bottom of the Wii Remote
Four Nintendo GameCube controller ports
Two Nintendo GameCube memory card ports
Mitsumi DWM-W004 WiFi 802.11b/g wireless module
Compatible with optional USB 2.0 to Ethernet LAN adaptor
Built-in content ratings systems:
BBFC, CERO, ESRB, OFLC, OFLC (NZ), PEGI, USK
Storage:
512 MB built-in NAND flash memory
Expansion available via SD card memory, 2 GB maximum supported capacity
GameCube Memory Cards (for saving GCN games only)
Slot-loading disc drive compatible with 8 cm GameCube optical disc and 12 cm Wii Optical Disc
Mask ROM by Macronix
Video:
Up to 480p (PAL/NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen[
Component (including Progressive scan), RGB SCART (PAL only), S-Video (NTSC only), composite output, or D-Terminal
Audio:
Main: Stereo – Dolby Pro Logic II-capable
Controller: Built-in speaker
* None of the clock rates have been confirmed by Nintendo, IBM, or ATI.
Article courtesy of Wikipedia
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